Extras
Fences and Semaphore
vtk::Holder<VkFence> fence = vtk::create_fence(logicalDevice);
vtk::Holder<VkFence> fence = vtk::create_fence(logicalDevice, true); // Create a pre-signaled fence
vtk::Holder<VkSemaphore> semaphore = vtk::create_semaphore();
See Also
Commands
void wait(const LogicalDevice&, VkFence)
Command Buffers
void reset(const LogicalDevice&, VkFence)void reset(VkCommandBuffer)void begin(VkCommandBuffer, bool single)Begins recording a command buffer.
singleparameter indicated whether or not to set theVK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BITflag.void end(VkCommandBuffer)